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autoexec not autoexecing Women's Boots for sale online ~ Women's Dress Boots, Winter ...
THIS022" Dont want these (this is other peoples settings)seta m_filter "0" seta cl_freelook "1" seta cl_mouseAccel "0" seta sensitivity "3.set b_popupfadetime "8000" Defines the time in milliseconds that popups take to fade outset b_popupstaytime "0000" Defines the time in milliseconds that popups will stay before fadingset b_popupTime "0" the time in milliseconds between popupsseta cg_complaintPopUp"0" disables complaint pop-up message when TK'ed, only noobs complain.00" stops bobbing movement when, er, movingseta cg_runroll"0.6" defines the scaling for the vote textseta b_fireteamLatchedClass "1" show latched playerclass instead of rankseta b_drawspectatorteamflags "1" When in Spec mode, it places a flag so you can see which team you are followingexec autoexec_1superselector.cfgexec admin.6" zoom level for the map shown in the compass, valid values: 1.4;set voldown vstr vol03;set volup vstr vol05;echo Volume ^0====^3O^0======"set vol05 "set s_volume 0.011" Dont want these (this is other peoples settings)seta m_pitch "0. seta cg_drawCrosshair "5" Sets which crosshair to use (5 is a dot and the best to use for aiming)seta cg_crosshairSize "35" The size of crosshairseta cg_crosshairAlpha "1.cfg Loads Password to join server and RefRcon passes.i got this when Bruno was a baby and found it again the other day! it's a good read and full on information - helped me loads.6;set voldown vstr vol05;set volup vstr vol07;echo Volume ^0======^3O^0===="set vol07 "set s_volume 0.8;set voldown vstr vol07;set volup vstr vol09;echo Volume ^0========^3O^0=="set vol09 "set s_volume 0.cfg; seta cg_autoaction "1"; seta logfile "1"; seta cg_wolfparticles "0""bind "vstr name-tog"vstr name-1 Zoom mini map ---------------------------------------bind "=" "mapzoomin" zooms compass map in bind "-" "mapzoomout" zooms compass map out ======================================= CVARS ======================================= Connection ---------------------------------------seta cl_maxpackets"125" set to same as or a divisor of com_maxfps (more packets sent means more accuracy)seta rate"25000" Max rate set by game engine, some servers may be lessseta cl_allowDownload "1" Ensures missing files are downloaded, if neededseta cl_wwwDownload "1" Allows downloads from Website Memory ---------------------------------------seta com_hunkmegs"512" ET won't use more than this so no point setting higher (192) Performance ---------------------------------------seta com_maxfps"125" cap frame-rate, improves jumping etc. (22) Misc ---------------------------------------seta cl_doubletapDelay"0" make sure double-tapping +forward doesn't make you prone when crouchingseta cl_punkbuster"1" enable punkbuster on the clientseta cg_autoaction"0" "1" Records Demos, "2" Takes Screenshots, "3" Records Demos and takes Screenshots, "4" Saves the Game Stats to a file at the end of each round, "5" Records demos and saves Game Stats, "6" Takes Screenshots and saves Game Stats, "7" Records Demos, takes Screenshots and saves Game Stats, "9" does what 7 does but only in match mode.159)set b_panzerhack "1" if 1, moves secondary mp40thompson to weaponbank 2set b_shovesounds "1" enables shovesoundsset b_votetextscale "0.seta r_customwidth"1024" Screen Resolutionseta r_customheight"768" Screen Resolutionseta r_drawfoliage "0" Takes grass off? Sound ---------------------------------------seta s_musicvolume"0" no musicseta s_volume "0.6" seta s_khz "44" Sound quilty.Well basicaly my Auto Exec NEVER auto loads.e the tank on goldrush (but not Covert Smoke)seta r_mode "-1" Sets screen resolution,4=800x600,6=1024x768,modelist.7;set voldown vstr vol06;set volup vstr vol08;echo Volume ^0=======^3O^0==="set vol08 "set s_volume 0.2;set voldown vstr vol01;set volup vstr vol03;echo Volume ^0==^3O^0========"set vol03 "set s_volume 0. if i change it to a RED circle then quite et, next time i play game its still a red circle :Now it was making "backupcarv.00" stops bobbing movement when, er, movingseta cg_bobyaw "0.0" make it a bit more transparentseta cg_crosshairAlphaAlt "0.seta cg_autoactivate"1"seta cg_autoReload"0" makes weapon auto-reload when out of ammo, "pro" gamers don't use, but I'm not pro.I was just chilling in my living room when all of a sudden, we hear this big *thud**bang* whatever you want to call it.00" stops bobbing movement when, er, movingseta cg_runpitch"0.5;set voldown vstr vol04;set volup vstr vol06;echo Volume ^0=====^3O^0====="set vol06 "set s_volume 0. The entirety of what was still standing catches flame, and burns for like fifteen minutes. The cops put up some police tape, as more people arrive from nearby areas, some coming from as far as five miles away.cfg; seta cg_autoaction "0"; seta logfile "0"; seta cg_wolfparticles "1""set name-2 "set name-tog vstr name-3; name ^0net^3:^7Grenade^3-^7GoD^3!; echo ^5Name: ^0net^3:^7Grenade^3-^7GoD^3! ^7Clan Matchies; exec autoexec_1ChatColors2.00" stops bobbing movement when, er, movingseta cg_bobpitch"0. When we get there, we see a bunch of flames and two thirds of the house completely leveled.5" seta cg_crosshairColor "Yellow" the main color of the crosshair Mouse ---------------------------------------seta m_yaw "0." "vstr volup"bind "," "vstr voldown"set vol00 "set s_volume 0.0;set voldown vstr vol00;set volup vstr vol01;echo Volume ^3O^0=========="set vol01 "set s_volume 0.es-in-Kentwoodfox17onlinenewsland.Set -1 to make use of r_customwidth & r_customheight.cfg; seta cg_autoaction "0"; seta logfile "0"; seta cg_wolfparticles "1" Movement ---------------------------------------bind w"+forward" Forwardbind s"+back" Backbind a"+moveleft" Leftbind d"+moveright" Rightbind e "+leanright" Lean Rightbind q "+leanleft" Lean Leftbind mouse2"+moveup" Jumpbind shift"+movedown" Crouchbind capslock"+sprint" Sprintbind x "+speed" Walkbind f"+activate" Use keybind ctrl"+prone" Pronebind"toggle cl_run" Toggle between 'Always Run' and 'Always Walk' Weapon Usage ---------------------------------------bind MOUSE1 "+attack" Attackbind MOUSE3"+reload" Reloadbind SPACE "weapalt" Alternative Weapon Mode (if available)bind C "+zoom" Binocs (if available)bind 1"weaponbank 1" 1 - Knifebind 2"weaponbank 2" 2 - Pistolbind 3 "weaponbank 3" 3 - Main Weaponbind 4"weaponbank 4" 4 - Grenadebind 5"weaponbank 5" 5 - Smoke Canister Air-Strike Pliers Syringebind 6"weaponbank 6" 6 - Satchell Charge Ammo Dynamite Healthbind 7"weaponbank 7" 7 - Landmine Adrenalinebind mwheeldown"weapprev" Previous Weaponbind mwheelup"weapnext" Next Weaponbind MWHEELDOWN "zoomout" bind MWHEELUP "zoomin" Hud ---------------------------------------bind ESCAPE"togglemenu" Main Menubind F1"vote yes" Vote "Yes"bind F2"vote no" Vote "No"bind F3"ready" Indicate 'Ready' (match only)bind F4"notready" Indicate 'Not Ready' (match only)bind `"toggleconsole" Consolebind TAB"+scores" Display Scoreboardbind ="mapzoomin" zoom on the mapbind -"mapzoomout" zoom on the mapbind g "+mapexpand" Command Map FireTeam (made useless by the toggle-See below) --------------------------------------- bind kp_ins"selectbuddy -2" takes Fireteam badges away from ALL members heads bind kp_end"selectbuddy 0" adds a badge above this fireteam members head bind kp_downarrow"selectbuddy 1" adds a badge above this fireteam members head bind kp_pgdn"selectbuddy 2" adds a badge above this fireteam members head bind kp_leftarrow"selectbuddy 3" adds a badge above this fireteam members head bind kp_5"selectbuddy 4" adds a badge above this fireteam members head bind kp_rightarrow"selectbuddy 5" adds a badge above this fireteam members headbind kp_enter"mp_fireteamadmin" Fireteam menu FT Buddy Toggleset bud-on "selectbuddy -2; set bud-tog vstr bud-of; echo ^3<< ^7FireTeam Icons DISPLAYED ^3>>"set bud-of "selectbuddy -1; set bud-tog vstr bud-on; echo ^3<< ^7FireTeam Icons HIDDEN ^3>>"set bud-tog "vstr bud-on"bind kp_INS "vstr bud-tog" Toggle Buddy Display ONOFF Miscellaneous ---------------------------------------bind F11 "autoscreenshot; echo ^7Screen shot ^3taken" Command Mapot in JPEG formatbind m"OpenLimboMenu" Limbo Menubind del "kill; FORCETAPOUT; say_Team ^0[^OSelf-Kill^0]" Self-kill Stats ---------------------------------------bind p"+topshots" All player stats summarybind ALT"+stats" My stats Chat ---------------------------------------bind enter"messagemode" Global Chatbind y"messagemode2" Team Chatbind "messagemode3" FireTeam Chatbind v"mp_QuickMessage" V Message Menu ======================================= HuD ======================================= Crosshair ---------------------------------------seta cg_crosshairPulse"0" Toggles the crosshair changing size according to bullet spreadseta cg_crosshairHealth "0" Has to be 0 , or colors won't show.e my cross hair is yellow dot. It took firefighters twenty minutes to get them out, and they got away with minor injuries.0" defines the alpha of the chat text (0=100% transparent,1=Blue Background)set b_chatFlags "1" when set to 1, team flags are drawn by each chat messageset b_drawclock "1" when set to 1 a clock with your local time is drawn on the hudset b_drawranks "0" when set to 1, the ranks of other players are drawn on the HUDSet cg_lagometer "1" Shows 2 lines on the right of screen to show YOURserver lagset b_lagometerAlpha "0.43 (default 5. This was three hours ago.seta cg_fov "90" The area of which you can see around you (range= 90-125)set b_chatsounds "1" Plays a soundwhen something comes in chatset cg_drawWeaponIconFlash "0" Stops the gun flashing in the bottom right cornerset b_locationMaxChars"0" controls max length of location names in fireteamset b_locationMode "0" Tells the tream where you are when in fireteam and talking (values0-8,8=unkown)set b_muzzleflash "0" when set to 1, first person muzzleflash is drawnseta r_dynamiclight "3" Default:1 Glowing circles around shooters panzers etc.50" Sets the mouse sensitivity Movement ---------------------------------------seta cg_bobup"0.1;set voldown vstr vol00;set volup vstr vol02;echo Volume ^0=^3O^0========="set vol02 "set s_volume 0.Do you know why its not autoexecing everytime i start the game?Is it possible cause its to long???Code: ================================================== Key Binds ================================================== Clear Current Bindings ---------------------------------------unbindallset name ^0net^3:^7Wal^7Banger^3!; echo ^5Name: ^0net^3:^7Wal^7Banger^3! ^7Normal Game; exec autoexec_1ChatColors1.0-7.set b_mapzoom "3. We're just watching it burn, and then a firetruck and some cops show up.seta cg_drawfps "0" EnablesDisables set b_altHud "2" chooses an alternate HUD layout (0,1,2)set b_altHudFlags "2" bitmask for various HUD settings, 1 = move round timer, 2 = don't display rank in HUD, 4 = RTCW-ish message placementset b_antilag"1" enable (ETPro) anti-lagset b_chatAlpha "0. When everyone looks up, we see insulation raining down from the sky.00" stops bobbing movement when, er, movingseta cg_bobroll"0.Update 2: WoodTV is now reporting that there were six people inside, three requiring more attention. Then we went outside, and all of our neighbors are coming out, too.seta cg_atmosphericeffects "0" switch off rain snowseta cg_bloodDamageBlend "0" reduce blood splatterseta cg_bloodtime"0" amount of time blood stains remain visible, 0 = not visible at allseta cg_bloodflash"0" Remove red hue (screen flash) when you get hitseta cg_brasstime"0" no "brass" (empty shells)seta cg_gibs"1" EnablesDisables Blown body parts to be shownseta cg_wolfparticles"1" Disableenable explosions and Damage smoke i.cfg" (or something like that) so in my autoexec i put command :-seta b_backupcvars "0" Stops back ups????????But apart from stopping the game making 100's of the files it dosnt seemed to of worked. Everyone's just sort of looking around, checking out their yards.9" defines the alpha of the fireteam overlay (0 = 100% transparent)seta cg_teamChatHeight "7" Number of lines of Chatseta cg_voiceSpriteTime "2500" Time icon stays above players head after asked for ammoHealth etcseta cg_teamChatTime "700000" Chat dosnt disssapearset b_numPopups"6" Sets the number of 'popups' on the HUD, (-1 to n, where -1=default, 0=none, n=number of popups). The firefighters have some trouble with the fire hydrant, but finally are able to get three hoses and the truck all spraying the house. We're looking over the fence at the condos and apartments in the distance, and we see insulation all over the grass and smoke rising up behind some trees.seta cg_noAmmoAutoSwitch"0" disables switching to another weapon when the current one has no ammoseta cg_popupLimboMenu"0" stops limbo menu appearing when you're gibbedseta cg_useScreenshotJPEG"1" screenshots taken in JPEG format instead of TGA (to reduce filesize)seta cg_weaponCycleDelay"0" handy for weapon switching scripts, not that I use any nowadaysseta cl_autoupdate"1" Check to see if there is an Update for ETseta b_backupcvars "0" Stops back ups???????? ETPro Cvars ======================================= General options =======================================set b_goatsound "1" enables the OSP goat sound on knife killsset b_hitsounds "1" enables hitsoundsset b_hudYoffset "0" Moves the hud up so it is out of the way of the demorecord status line.i. First, we go upstairs to see if something had fallen over.00" stops bobbing movement when, er, moving HUD ---------------------------------------set b_drawPromotions"0" Wether to give popup notification when you get a rank promotionseta cg_drawStatus "0" EnablesDisables Promotion popups.woodtvdppnewslocal.storyUPDATE: According to the news, there were three people inside. I see this guy on a hill at the end of the street, and go talk to to him.3;set voldown vstr vol02;set volup vstr vol04;echo Volume ^0===^3O^0======="set vol04 "set s_volume 0.cfg; seta cg_autoaction "1"; seta logfile "1"; seta cg_wolfparticles"0""set name-3 "set name-tog vstr name-1; name ^0net^3:^7Wal^3-^7Banger^3!; echo ^5Name: ^0net^3:^7Wal^3-^7Banger^3! ^7Clan Matchies; exec autoexec_1ChatColors2. (OLD WAS SET TO 0)seta cg_drawsmallpopupicons "1" Makes the icons (like skulls) smaller in ECHO section ======================================= Scripts ======================================= Volume-Script ---------------------------------------bind ".,6347160. The rest of the neighborhood joins us, and all the guys jump the fence and run the quarter-mile to the house. It's still burning.0;set voldown vstr vol09;set volup vstr vol10;echo Volume ^0==========^3O^0"set volup vstr vol05set voldown vstr vol05 Atmospheric Effects Toggle ---------------------------------------set atmtog1 "cg_atmosphericeffects 0; set atmtog vstr atmtog2; echo ^7Atmospheric Effects ^3OFF" set atmtog2 "cg_atmosphericeffects 1; set atmtog vstr atmtog1; echo ^7Atmospheric Effects ^3ON" set atmtog "vstr atmtog2" bind "z" "vstr atmtog" Hide or Show you Main Weapon Script ---------------------------------------set script1 "cg_drawgun 0"set script2 "cg_drawgun 1"bind "t" "+vstr script1 script2" Replay-Script (for easy recording of demos) ---------------------------------------bind "F12" "vstr demotoggle"set demostart "set demotoggle vstr demostop; autorecord; echo ^7Record ^3Started"set demostop "set demotoggle vstr demostart; stoprecord; echo ^7Record ^3Stopped"set demotoggle "vstr demostop" Pausing Script ---------------------------------------set pause1 "pause; vsay sorry ^0~~~~^7Match Paused, ^3Sorry, We got a few problems!^0~~~~; set pausetog vstr unpause1" set unpause1 "unpause; vsay cheer ^0~~~~^7Match Unpaused^3! ^7Ready to Go^3?^0~~~~; set pausetog vstr pause1" set pausetog "vstr pause1" bind "pause" "vstr pausetog" Name Toggle + Tweaks ---------------------------------------set name-1 "set name-tog vstr name-2; name ^0net^3:^7Wal^7Banger^3!; echo ^5Name: ^0net^3:^7Wal^7Banger^3! ^7Normal Game; exec autoexec_1ChatColors1.9" defines the alpha of the lagometer (0 = 100% transparent)set b_fireteamAlpha "0.there's a good section on "the adolecent boxer" lolWell i had a quick search on forum but cant find anyone having same problem.9;set voldown vstr vol08;set volup vstr vol10;echo Volume ^0=========^3O^0="set vol10 "set s_volume 1 Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â newest arrival woman's sude cow leather heels ankle boots shoes red super A 10621 we have many best quality bag , they are all made by our own factory and they are take picture by ou... michael jordan shoes
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